J'essaie de complier puis d'installer LE mais ca ne semble pas aller...
Code : Tout sélectionner
thomas@debthomas:~$ tar -jxvf Client_Sources-1.8.1.tar.bz2
Client_Sources/
Client_Sources/elc_private.res
Client_Sources/servers.h
Client_Sources/item_lists.h
Client_Sources/stats.c
Client_Sources/stats.h
Client_Sources/elglext.h
Client_Sources/item_info.h
Client_Sources/command_queue.cpp
Client_Sources/framebuffer.c
Client_Sources/textures.c
Client_Sources/calstripper.c
Client_Sources/calstripper.h
Client_Sources/textures.h
Client_Sources/framebuffer.h
Client_Sources/icon_window.cpp
Client_Sources/events.c
Client_Sources/events.h
Client_Sources/list.c
Client_Sources/client_serv.h
Client_Sources/list.h
Client_Sources/quest_log.cpp
Client_Sources/weather.c
Client_Sources/elc.dev
Client_Sources/ignore.c
Client_Sources/alphamap.c
Client_Sources/loginwin.c
Client_Sources/ignore.h
Client_Sources/alphamap.h
Client_Sources/loginwin.h
Client_Sources/cal3d_wrapper.h
Client_Sources/shader/
Client_Sources/trade_log.h
Client_Sources/make.defaults
Client_Sources/weather.h
Client_Sources/highlight.c
Client_Sources/widgets.c
Client_Sources/highlight.h
Client_Sources/special_effects.c
Client_Sources/widgets.h
Client_Sources/pawn_scripts/
Client_Sources/command_queue.h
Client_Sources/multiplayer.c
Client_Sources/gamewin.c
Client_Sources/makeargv.c
Client_Sources/gamewin.h
Client_Sources/makeargv.h
Client_Sources/cal.c
Client_Sources/xml/
Client_Sources/questlog.c
Client_Sources/cal.h
Client_Sources/LandesEternelles.xcodeproj/
Client_Sources/Client.dev
Client_Sources/questlog.h
Client_Sources/tabs.c
Client_Sources/Landes Eternelles ( universal )-Info.plist
Client_Sources/item_lists.cpp
Client_Sources/multiplayer.h
Client_Sources/map.c
Client_Sources/hud.c
Client_Sources/symbol_table.c
Client_Sources/select.cpp
Client_Sources/session.c
Client_Sources/map.h
Client_Sources/user_menus.h
Client_Sources/symbol_table.h
Client_Sources/session.h
Client_Sources/hud.h
Client_Sources/missiles.c
Client_Sources/special_effects.h
Client_Sources/memory.h
Client_Sources/bbox_tree.h
Client_Sources/missiles.h
Client_Sources/misc.c
Client_Sources/Makefile.osx
Client_Sources/tabs.h
Client_Sources/misc.h
Client_Sources/context_menu.h
Client_Sources/image_loading.c
Client_Sources/hash.c
Client_Sources/themes.c
Client_Sources/load_gl_extensions.c
Client_Sources/image_loading.h
Client_Sources/md5.c
Client_Sources/hash.h
Client_Sources/themes.h
Client_Sources/load_gl_extensions.h
Client_Sources/md5.h
Client_Sources/memory.c
Client_Sources/skills.c
Client_Sources/storage.c
Client_Sources/eye_candy_wrapper.cpp
Client_Sources/skills.h
Client_Sources/storage.h
Client_Sources/bbox_tree.c
Client_Sources/fsaa/
Client_Sources/xz/
Client_Sources/elwindows.c
Client_Sources/optimizer.hpp
Client_Sources/knowledge.c
Client_Sources/elwindows.h
Client_Sources/knowledge.h
Client_Sources/filter.c
Client_Sources/lights.c
Client_Sources/filter.h
Client_Sources/lights.h
Client_Sources/buddy.c
Client_Sources/draw_scene.c
Client_Sources/buddy.h
Client_Sources/cluster.c
Client_Sources/draw_scene.h
Client_Sources/pawn/
Client_Sources/Landes Eternelles ( Native )-Info.plist
Client_Sources/cluster.h
Client_Sources/platform.h
Client_Sources/sound.c
Client_Sources/Licence.txt
Client_Sources/sound.h
Client_Sources/cache.c
Client_Sources/new_update.c
Client_Sources/exceptions/
Client_Sources/io/
Client_Sources/cache.h
Client_Sources/update.c
Client_Sources/gl_init.c
Client_Sources/update.h
Client_Sources/reflection.c
Client_Sources/gl_init.h
Client_Sources/emotes.c
Client_Sources/reflection.h
Client_Sources/roche.c
Client_Sources/encyclopedia.c
Client_Sources/new_update.h
Client_Sources/emotes.h
Client_Sources/console.c
Client_Sources/elc_private.h
Client_Sources/init.c
Client_Sources/roche.h
Client_Sources/buffs.c
Client_Sources/encyclopedia.h
Client_Sources/console.h
Client_Sources/init.h
Client_Sources/buffs.h
Client_Sources/manufacture.c
Client_Sources/bags.c
Client_Sources/errors.c
Client_Sources/icon_window.h
Client_Sources/manufacture.h
Client_Sources/bags.h
Client_Sources/errors.h
Client_Sources/user_menus.cpp
Client_Sources/text.c
Client_Sources/vmath.h
Client_Sources/cal3d_wrapper.cpp
Client_Sources/elmemory.c
Client_Sources/text.h
Client_Sources/minimap.c
Client_Sources/actor_init.h
Client_Sources/elmemory.h
Client_Sources/minimap.h
Client_Sources/cursors.c
Client_Sources/Makefile.bsd
Client_Sources/engine/
Client_Sources/cursors.h
Client_Sources/chat.c
Client_Sources/chat.h
Client_Sources/elc_private.rc
Client_Sources/text_aliases.c
Client_Sources/sort.c
Client_Sources/text_aliases.h
Client_Sources/elc.ico
Client_Sources/docs/
Client_Sources/paste.c
Client_Sources/Makefile.win
Client_Sources/actor_init.cpp
Client_Sources/langselwin.c
Client_Sources/sort.h
Client_Sources/colors.c
Client_Sources/timers.c
Client_Sources/eye_candy_wrapper.h
Client_Sources/colors.h
Client_Sources/langselwin.h
Client_Sources/elloggingwrapper.cpp
Client_Sources/timers.h
Client_Sources/pm_log.c
Client_Sources/info_combat.c
Client_Sources/3d_objects.c
Client_Sources/paste.h
Client_Sources/pm_log.h
Client_Sources/info_combat.h
Client_Sources/pathfinder.c
Client_Sources/3d_objects.h
Client_Sources/cal_types.h
Client_Sources/mines.c
Client_Sources/dialogues.c
Client_Sources/command_queue.hpp
Client_Sources/pathfinder.h
Client_Sources/mapwin.c
Client_Sources/mapwin.h
Client_Sources/shadows.c
Client_Sources/shadows.h
Client_Sources/mines.h
Client_Sources/actor_scripts.c
Client_Sources/optimizer.cpp
Client_Sources/dialogues.h
Client_Sources/main.c
Client_Sources/actor_scripts.h
Client_Sources/eye_candy_debugwin.c
Client_Sources/eye_candy_debugwin.h
Client_Sources/loading_win.c
Client_Sources/actors.c
Client_Sources/loading_win.h
Client_Sources/interface.c
Client_Sources/actors.h
Client_Sources/sendvideoinfo.h
Client_Sources/calc.c
Client_Sources/Classes/
Client_Sources/new_actors.c
Client_Sources/counters.c
Client_Sources/sky.c
Client_Sources/interface.h
Client_Sources/skeletons.c
Client_Sources/font.c
Client_Sources/calc.h
Client_Sources/sky.h
Client_Sources/counters.h
Client_Sources/new_actors.h
Client_Sources/skeletons.h
Client_Sources/keys.c
Client_Sources/font.h
Client_Sources/eye_candy/
Client_Sources/image.c
Client_Sources/keys.h
Client_Sources/elc.cbp
Client_Sources/image.h
Client_Sources/threads.h
Client_Sources/tile_map.c
Client_Sources/translate.c
Client_Sources/trade_log.cpp
Client_Sources/translate.h
Client_Sources/global.h
Client_Sources/item_info.cpp
Client_Sources/custom_update.c
Client_Sources/custom_update.h
Client_Sources/templates/
Client_Sources/books.c
Client_Sources/astrology.c
Client_Sources/books.h
Client_Sources/glext.h
Client_Sources/tiles.h
Client_Sources/astrology.h
Client_Sources/serverpopup.c
Client_Sources/rules.c
Client_Sources/Client.cbp
Client_Sources/Makefile.linux
Client_Sources/serverpopup.h
Client_Sources/rules.h
Client_Sources/popup.c
Client_Sources/fr_quickitems.c
Client_Sources/e3d_object.h
Client_Sources/popup.h
Client_Sources/dds.c
Client_Sources/fr_quickitems.h
Client_Sources/dds.h
Client_Sources/achievements.h
Client_Sources/consolewin.c
Client_Sources/dbuffer.h
Client_Sources/items.c
Client_Sources/books/
Client_Sources/consolewin.h
Client_Sources/items.h
Client_Sources/eye_candy_types.h
Client_Sources/notepad.c
Client_Sources/sendvideoinfo.cpp
Client_Sources/url.c
Client_Sources/notepad.h
Client_Sources/trade.c
Client_Sources/spells.c
Client_Sources/trade.h
Client_Sources/new_character.c
Client_Sources/frustum.c
Client_Sources/asc.c
Client_Sources/url.h
Client_Sources/spells.h
Client_Sources/context_menu.cpp
Client_Sources/achievements.cpp
Client_Sources/new_character.h
Client_Sources/asc.h
Client_Sources/ddsimage.c
Client_Sources/openingwin.c
Client_Sources/elloggingwrapper.h
Client_Sources/2d_objects.h
Client_Sources/e3d.h
Client_Sources/2d_objects.c
Client_Sources/ddsimage.h
Client_Sources/openingwin.h
Client_Sources/queue.c
Client_Sources/servers.c
Client_Sources/particles.c
Client_Sources/elconfig.c
Client_Sources/help.c
Client_Sources/queue.h
Client_Sources/particles.h
Client_Sources/elconfig.h
Client_Sources/help.h
Client_Sources/books/typesetter.c
Client_Sources/books/fontdef.xml
Client_Sources/books/parser.h
Client_Sources/books/typesetter.h
Client_Sources/books/fontdef.c
Client_Sources/books/symbols.c
Client_Sources/books/types.h
Client_Sources/books/fontdef.h
Client_Sources/books/parser.c
Client_Sources/books/symbols.h
Client_Sources/templates/el_shared_ptr.hpp
Client_Sources/eye_candy/effect_teleporter.cpp
Client_Sources/eye_candy/effect_fountain.cpp
Client_Sources/eye_candy/effect_impact.h
Client_Sources/eye_candy/effect_targetmagic.h
Client_Sources/eye_candy/effect_summon.h
Client_Sources/eye_candy/eye_candy.cpp
Client_Sources/eye_candy/orbital_mover.cpp
Client_Sources/eye_candy/effect_candle.h
Client_Sources/eye_candy/effect_campfire.h
Client_Sources/eye_candy/effect_sword.h
Client_Sources/eye_candy/types.h
Client_Sources/eye_candy/effect_targetmagic.cpp
Client_Sources/eye_candy/math_cache.cpp
Client_Sources/eye_candy/effect_lamp.h
Client_Sources/eye_candy/effect_bag.h
Client_Sources/eye_candy/effect_missile.cpp
Client_Sources/eye_candy/effect_selfmagic.h
Client_Sources/eye_candy/effect_firefly.cpp
Client_Sources/eye_candy/effect_ongoing.h
Client_Sources/eye_candy/effect_glow.cpp
Client_Sources/eye_candy/effect_cloud.cpp
Client_Sources/eye_candy/effect_wind.h
Client_Sources/eye_candy/effect_staff.h
Client_Sources/eye_candy/kepler_orbit.h
Client_Sources/eye_candy/effect_breath.h
Client_Sources/eye_candy/effect_harvesting.h
Client_Sources/eye_candy/effect_impact.cpp
Client_Sources/eye_candy/effect_summon.cpp
Client_Sources/eye_candy/effect_mines.h
Client_Sources/eye_candy/effect_campfire.cpp
Client_Sources/eye_candy/effect_bag.cpp
Client_Sources/eye_candy/effect_smoke.h
Client_Sources/eye_candy/effect_candle.cpp
Client_Sources/eye_candy/effect_sword.cpp
Client_Sources/eye_candy/eye_candy.tat
Client_Sources/eye_candy/effect_fountain.h
Client_Sources/eye_candy/effect_lamp.cpp
Client_Sources/eye_candy/eye_candy.h
Client_Sources/eye_candy/orbital_mover.h
Client_Sources/eye_candy/effect_selfmagic.cpp
Client_Sources/eye_candy/effect_teleporter.h
Client_Sources/eye_candy/effect_harvesting.cpp
Client_Sources/eye_candy/effect_staff.cpp
Client_Sources/eye_candy/effect_ongoing.cpp
Client_Sources/eye_candy/effect_wind.cpp
Client_Sources/eye_candy/kepler_orbit.cpp
Client_Sources/eye_candy/effect_breath.cpp
Client_Sources/eye_candy/effect_firefly.h
Client_Sources/eye_candy/effect_missile.h
Client_Sources/eye_candy/math_cache.h
Client_Sources/eye_candy/effect_mines.cpp
Client_Sources/eye_candy/effect_glow.h
Client_Sources/eye_candy/effect_smoke.cpp
Client_Sources/eye_candy/effect_cloud.h
Client_Sources/Classes/SDLmain.m
Client_Sources/Classes/SDLmain.h
Client_Sources/docs/Doxyfile
Client_Sources/engine/logging.cpp
Client_Sources/engine/logging.hpp
Client_Sources/engine/hardwarebuffer.cpp
Client_Sources/engine/hardwarebuffer.hpp
Client_Sources/io/elfilewrapper.c
Client_Sources/io/ziputil.c
Client_Sources/io/elc_io.h
Client_Sources/io/xmlcallbacks.c
Client_Sources/io/ioapi.c
Client_Sources/io/map_io.c
Client_Sources/io/zip.c
Client_Sources/io/e3d_io.c
Client_Sources/io/ziputil.h
Client_Sources/io/unzip.c
Client_Sources/io/cal3d_io_wrapper.cpp
Client_Sources/io/xmlcallbacks.h
Client_Sources/io/elfilewrapper.h
Client_Sources/io/crypt.h
Client_Sources/io/ioapi.h
Client_Sources/io/zip.h
Client_Sources/io/half.h
Client_Sources/io/e3d_io.h
Client_Sources/io/map_io.h
Client_Sources/io/half.c
Client_Sources/io/unzip.h
Client_Sources/io/fileutil.c
Client_Sources/io/cal3d_io_wrapper.h
Client_Sources/io/elpathwrapper.c
Client_Sources/io/fileutil.h
Client_Sources/io/elpathwrapper.h
Client_Sources/io/normal.c
Client_Sources/io/normal.h
Client_Sources/io/elc_io.c
Client_Sources/exceptions/extendedexception.cpp
Client_Sources/exceptions/extendedexception.hpp
Client_Sources/pawn/amxaux.c
Client_Sources/pawn/amxel.c
Client_Sources/pawn/amxcons.c
Client_Sources/pawn/amxaux.h
Client_Sources/pawn/amxfloat.c
Client_Sources/pawn/amxel.h
Client_Sources/pawn/amxstring.c
Client_Sources/pawn/amxcons.h
Client_Sources/pawn/amxfloat.h
Client_Sources/pawn/amxstring.h
Client_Sources/pawn/amx.c
Client_Sources/pawn/elpawn.c
Client_Sources/pawn/osdefs.h
Client_Sources/pawn/sclinux.h
Client_Sources/pawn/amx.h
Client_Sources/pawn/elpawn.h
Client_Sources/xz/RotateDefs.h
Client_Sources/xz/LzHash.h
Client_Sources/xz/Lzma2Enc.c
Client_Sources/xz/XzDec.c
Client_Sources/xz/Lzma2Enc.h
Client_Sources/xz/Bra86.c
Client_Sources/xz/LzFind.c
Client_Sources/xz/7zCrc.c
Client_Sources/xz/LzmaEnc.c
Client_Sources/xz/Delta.c
Client_Sources/xz/Alloc.c
Client_Sources/xz/LzFind.h
Client_Sources/xz/7zCrc.h
Client_Sources/xz/LzmaEnc.h
Client_Sources/xz/Delta.h
Client_Sources/xz/Alloc.h
Client_Sources/xz/Xz.c
Client_Sources/xz/Lzma2Dec.c
Client_Sources/xz/XzCrc64.c
Client_Sources/xz/Bra.c
Client_Sources/xz/Xz.h
Client_Sources/xz/Lzma2Dec.h
Client_Sources/xz/XzCrc64.h
Client_Sources/xz/Sha256.c
Client_Sources/xz/Types.h
Client_Sources/xz/Bra.h
Client_Sources/xz/XzEnc.c
Client_Sources/xz/7zCrcOpt.c
Client_Sources/xz/Sha256.h
Client_Sources/xz/LzmaDec.c
Client_Sources/xz/LzmaDec.h
Client_Sources/xz/CpuArch.c
Client_Sources/xz/BraIA64.c
Client_Sources/xz/CpuArch.h
Client_Sources/xz/XzEnc.h
Client_Sources/fsaa/fsaa_cgl.c
Client_Sources/fsaa/fsaa.h
Client_Sources/fsaa/fsaa_dummy.c
Client_Sources/fsaa/fsaa_wgl.c
Client_Sources/fsaa/fsaa_glx.c
Client_Sources/fsaa/fsaa.c
Client_Sources/LandesEternelles.xcodeproj/trinita.pbxuser
Client_Sources/LandesEternelles.xcodeproj/trinita.mode1v3
Client_Sources/LandesEternelles.xcodeproj/project.pbxproj
Client_Sources/xml/xmlhelper.cpp
Client_Sources/xml/xmlhelper.hpp
Client_Sources/pawn_scripts/client_serv.inc
Client_Sources/pawn_scripts/pawn_test.p
Client_Sources/pawn_scripts/console.c
Client_Sources/pawn_scripts/console.inc
Client_Sources/pawn_scripts/el.inc
Client_Sources/pawn_scripts/default.inc
Client_Sources/pawn_scripts/float.inc
Client_Sources/pawn_scripts/maps.p
Client_Sources/pawn_scripts/string.inc
Client_Sources/shader/shader.c
Client_Sources/shader/noise.h
Client_Sources/shader/shader.h
Client_Sources/shader/noise.c
thomas@debthomas:~$ cd ~/Client_Sources
Code : Tout sélectionner
thomas@debthomas:~/Client_Sources$ make -f Makefile.linux
asc.h:361: warning: type defaults to ‘int’ in declaration of ‘xmlNode’
asc.h:361: error: expected ‘;’, ‘,’ or ‘)’ before ‘*’ token
asc.h:362: warning: type defaults to ‘int’ in declaration of ‘xmlNode’
asc.h:362: error: expected ‘;’, ‘,’ or ‘)’ before ‘*’ token
asc.h:363: warning: type defaults to ‘int’ in declaration of ‘xmlNode’
asc.h:363: error: expected ‘;’, ‘,’ or ‘)’ before ‘*’ token
(...)
textures.h:297: warning: type defaults to ‘int’ in declaration of ‘Uint32’
textures.h:297: error: expected ‘;’, ‘,’ or ‘)’ before ‘handle’
In file included from 2d_objects.c:16:
textures.h:585: error: expected specifier-qualifier-list before ‘GLsizei’
textures.h:597: error: ‘loadPNGTexture’ declared as function returning a function
In file included from 2d_objects.c:18:
translate.h:8:27: error: libxml/parser.h: Aucun fichier ou dossier de ce type
In file included from translate.h:32,
from 2d_objects.c:18:
stats.h:49: error: expected specifier-qualifier-list before ‘Sint16’
In file included from translate.h:32,
from 2d_objects.c:18:
stats.h:58: error: expected specifier-qualifier-list before ‘Sint16’
stats.h:211: error: expected specifier-qualifier-list before ‘Sint8’
stats.h:259: error: expected specifier-qualifier-list before ‘Uint32’
stats.h:297: error: expected ‘)’ before ‘*’ token
stats.h:308: error: expected declaration specifiers or ‘...’ before ‘Sint32’
stats.h:337: error: expected declaration specifiers or ‘...’ before ‘Uint32’
In file included from 2d_objects.c:18:
translate.h:120: error: expected specifier-qualifier-list before ‘xmlDoc’
In file included from cluster.h:9,
from 2d_objects.c:24:
lights.h:56: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘sky_lights_c1’
lights.h:57: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘sky_lights_c2’
lights.h:58: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘sky_lights_c3’
lights.h:59: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘sky_lights_c4’
lights.h:62: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘ambient_light’
lights.h:63: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘diffuse_light’
In file included from cluster.h:9,
from 2d_objects.c:24:
lights.h:124: error: expected ‘)’ before ‘x’
In file included from particles.h:12,
from cluster.h:10,
from 2d_objects.c:24:
threads.h:4:27: error: SDL/SDL_error.h: Aucun fichier ou dossier de ce type
threads.h:5:27: error: SDL/SDL_mutex.h: Aucun fichier ou dossier de ce type
In file included from cluster.h:10,
from 2d_objects.c:24:
particles.h:69: error: expected specifier-qualifier-list before ‘Uint8’
particles.h:79: error: field ‘sblend’ declared as a function
particles.h:79: error: field ‘dblend’ declared as a function
particles.h:150: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘*’ token
particles.h:199: error: expected declaration specifiers or ‘...’ before ‘Uint16’
particles.h:199: error: expected declaration specifiers or ‘...’ before ‘Uint16’
particles.h:210: error: expected ‘)’ before ‘x_tile’
particles.h:334: warning: type defaults to ‘int’ in declaration of ‘Uint8’
particles.h:334: error: expected ‘;’, ‘,’ or ‘)’ before ‘*’ token
In file included from cluster.h:21,
from 2d_objects.c:24:
3d_objects.h:143: error: expected ‘)’ before ‘display’
3d_objects.h:157: error: expected ‘)’ before ‘state’
3d_objects.h:209: error: expected declaration specifiers or ‘...’ before ‘Uint32’
3d_objects.h:209: error: expected declaration specifiers or ‘...’ before ‘Uint32’
3d_objects.h:210: error: expected declaration specifiers or ‘...’ before ‘Uint32’
3d_objects.h:210: error: expected declaration specifiers or ‘...’ before ‘Uint32’
In file included from 2d_objects.c:24:
cluster.h: In function ‘update_occupied_with_3d’:
cluster.h:138: error: ‘e3d_draw_list’ has no member named ‘min_x’
cluster.h:139: error: ‘e3d_draw_list’ has no member named ‘min_y’
cluster.h:140: error: ‘e3d_draw_list’ has no member named ‘min_z’
cluster.h:141: error: ‘e3d_draw_list’ has no member named ‘max_x’
cluster.h:142: error: ‘e3d_draw_list’ has no member named ‘max_y’
cluster.h:143: error: ‘e3d_draw_list’ has no member named ‘max_z’
2d_objects.c: In function ‘draw_2d_object’:
2d_objects.c:96: warning: implicit declaration of function ‘bind_texture’
2d_objects.c:103: warning: implicit declaration of function ‘glBegin’
2d_objects.c:103: error: ‘GL_QUADS’ undeclared (first use in this function)
2d_objects.c:105: warning: implicit declaration of function ‘glTexCoord2f’
2d_objects.c:106: warning: implicit declaration of function ‘glVertex3f’
2d_objects.c:117: warning: implicit declaration of function ‘glEnd’
2d_objects.c:127: warning: implicit declaration of function ‘cos’
2d_objects.c:127: warning: incompatible implicit declaration of built-in function ‘cos’
2d_objects.c:128: warning: implicit declaration of function ‘sin’
2d_objects.c:128: warning: incompatible implicit declaration of built-in function ‘sin’
2d_objects.c:137: warning: implicit declaration of function ‘ELglMultiTexCoord2fARB’
2d_objects.c: At top level:
2d_objects.c:191: error: expected declaration specifiers or ‘...’ before ‘Uint32’
2d_objects.c: In function ‘parse_2d0’:
2d_objects.c:196: error: ‘Uint32’ undeclared (first use in this function)
2d_objects.c:196: error: expected ‘;’ before ‘i’
2d_objects.c:198: warning: ISO C90 forbids mixed declarations and code
2d_objects.c:204: error: ‘len’ undeclared (first use in this function)
2d_objects.c:208: warning: implicit declaration of function ‘isspace’
2d_objects.c:213: error: ‘i’ undeclared (first use in this function)
2d_objects.c:235: warning: implicit declaration of function ‘strcasecmp’
2d_objects.c:236: warning: implicit declaration of function ‘atoi’
2d_objects.c:248: warning: implicit declaration of function ‘atof’
2d_objects.c:259: warning: implicit declaration of function ‘load_texture_cached’
2d_objects.c:264: warning: implicit declaration of function ‘strcmp’
2d_objects.c: In function ‘load_obj_2d_def’:
2d_objects.c:296: warning: implicit declaration of function ‘strrchr’
2d_objects.c:296: warning: incompatible implicit declaration of built-in function ‘strrchr’
2d_objects.c:305: warning: implicit declaration of function ‘log_error’
2d_objects.c:305: warning: implicit declaration of function ‘strerror’
2d_objects.c:305: error: ‘errno’ undeclared (first use in this function)
2d_objects.c:316: warning: implicit declaration of function ‘el_get_size’
2d_objects.c:319: warning: implicit declaration of function ‘calloc’
2d_objects.c:319: warning: incompatible implicit declaration of built-in function ‘calloc’
2d_objects.c:322: warning: passing argument 2 of ‘parse_2d0’ makes pointer from integer without a cast
2d_objects.c:191: note: expected ‘const char *’ but argument is of type ‘int’
2d_objects.c:322: warning: passing argument 3 of ‘parse_2d0’ from incompatible pointer type
2d_objects.c:191: note: expected ‘struct obj_2d_def *’ but argument is of type ‘char *’
2d_objects.c:322: error: too many arguments to function ‘parse_2d0’
2d_objects.c: In function ‘load_obj_2d_def_cache’:
2d_objects.c:498: warning: implicit declaration of function ‘bsearch’
2d_objects.c:500: warning: assignment makes pointer from integer without a cast
2d_objects.c:518: warning: implicit declaration of function ‘memmove’
2d_objects.c:518: warning: incompatible implicit declaration of built-in function ‘memmove’
2d_objects.c: In function ‘add_2d_obj’:
2d_objects.c:655: warning: implicit declaration of function ‘clean_file_name’
2d_objects.c:664: warning: incompatible implicit declaration of built-in function ‘calloc’
2d_objects.c:733: error: incompatible type for argument 2 of ‘add_2dobject_to_list’
bbox_tree.h:674: note: expected ‘AABBOX’ but argument is of type ‘int’
2d_objects.c:733: error: too many arguments to function ‘add_2dobject_to_list’
2d_objects.c:735: error: incompatible type for argument 2 of ‘add_2dobject_to_abt’
bbox_tree.h:749: note: expected ‘AABBOX’ but argument is of type ‘int’
2d_objects.c:735: error: too many arguments to function ‘add_2dobject_to_abt’
2d_objects.c: In function ‘display_2d_objects’:
2d_objects.c:954: warning: implicit declaration of function ‘glEnable’
2d_objects.c:957: error: ‘GL_ALPHA_TEST’ undeclared (first use in this function)
2d_objects.c:958: warning: implicit declaration of function ‘glAlphaFunc’
2d_objects.c:958: error: ‘GL_GREATER’ undeclared (first use in this function)
2d_objects.c:965: warning: implicit declaration of function ‘ELglActiveTextureARB’
2d_objects.c:966: error: ‘GL_TEXTURE_2D’ undeclared (first use in this function)
2d_objects.c:969: warning: implicit declaration of function ‘bind_texture_unbuffered’
2d_objects.c:978: error: too many arguments to function ‘get_intersect_start_stop’
2d_objects.c:981: warning: implicit declaration of function ‘get_intersect_item_ID’
2d_objects.c:996: error: too many arguments to function ‘get_intersect_start_stop’
2d_objects.c:1013: warning: implicit declaration of function ‘glDisable’
2d_objects.c: In function ‘destroy_2d_object’:
2d_objects.c:1033: error: too many arguments to function ‘delete_2dobject_from_abt’
2d_objects.c:1034: warning: incompatible implicit declaration of built-in function ‘free’
2d_objects.c: In function ‘destroy_all_2d_objects’:
2d_objects.c:1043: warning: incompatible implicit declaration of built-in function ‘free’
2d_objects.c: At top level:
2d_objects.c:1049: error: expected ‘)’ before ‘display’
2d_objects.c:1085: error: expected ‘)’ before ‘state’
make: *** [2d_objects.o] Erreur 1