Compliation et install sous Debian (+KDE)
Publié : 29 déc. 2013, 02:10
Bonsoir à tous, j'ai fait une réinstall de mon pc avec un debian squeeze 6.0.8
J'essaie de complier puis d'installer LE mais ca ne semble pas aller...
Jusque là ca va! mais c'est lors de la compilation que ca va moins bien :
Des idées?
J'essaie de complier puis d'installer LE mais ca ne semble pas aller...
Code : Tout sélectionner
thomas@debthomas:~$ tar -jxvf Client_Sources-1.8.1.tar.bz2
Client_Sources/
Client_Sources/elc_private.res
Client_Sources/servers.h
Client_Sources/item_lists.h
Client_Sources/stats.c
Client_Sources/stats.h
Client_Sources/elglext.h
Client_Sources/item_info.h
Client_Sources/command_queue.cpp
Client_Sources/framebuffer.c
Client_Sources/textures.c
Client_Sources/calstripper.c
Client_Sources/calstripper.h
Client_Sources/textures.h
Client_Sources/framebuffer.h
Client_Sources/icon_window.cpp
Client_Sources/events.c
Client_Sources/events.h
Client_Sources/list.c
Client_Sources/client_serv.h
Client_Sources/list.h
Client_Sources/quest_log.cpp
Client_Sources/weather.c
Client_Sources/elc.dev
Client_Sources/ignore.c
Client_Sources/alphamap.c
Client_Sources/loginwin.c
Client_Sources/ignore.h
Client_Sources/alphamap.h
Client_Sources/loginwin.h
Client_Sources/cal3d_wrapper.h
Client_Sources/shader/
Client_Sources/trade_log.h
Client_Sources/make.defaults
Client_Sources/weather.h
Client_Sources/highlight.c
Client_Sources/widgets.c
Client_Sources/highlight.h
Client_Sources/special_effects.c
Client_Sources/widgets.h
Client_Sources/pawn_scripts/
Client_Sources/command_queue.h
Client_Sources/multiplayer.c
Client_Sources/gamewin.c
Client_Sources/makeargv.c
Client_Sources/gamewin.h
Client_Sources/makeargv.h
Client_Sources/cal.c
Client_Sources/xml/
Client_Sources/questlog.c
Client_Sources/cal.h
Client_Sources/LandesEternelles.xcodeproj/
Client_Sources/Client.dev
Client_Sources/questlog.h
Client_Sources/tabs.c
Client_Sources/Landes Eternelles ( universal )-Info.plist
Client_Sources/item_lists.cpp
Client_Sources/multiplayer.h
Client_Sources/map.c
Client_Sources/hud.c
Client_Sources/symbol_table.c
Client_Sources/select.cpp
Client_Sources/session.c
Client_Sources/map.h
Client_Sources/user_menus.h
Client_Sources/symbol_table.h
Client_Sources/session.h
Client_Sources/hud.h
Client_Sources/missiles.c
Client_Sources/special_effects.h
Client_Sources/memory.h
Client_Sources/bbox_tree.h
Client_Sources/missiles.h
Client_Sources/misc.c
Client_Sources/Makefile.osx
Client_Sources/tabs.h
Client_Sources/misc.h
Client_Sources/context_menu.h
Client_Sources/image_loading.c
Client_Sources/hash.c
Client_Sources/themes.c
Client_Sources/load_gl_extensions.c
Client_Sources/image_loading.h
Client_Sources/md5.c
Client_Sources/hash.h
Client_Sources/themes.h
Client_Sources/load_gl_extensions.h
Client_Sources/md5.h
Client_Sources/memory.c
Client_Sources/skills.c
Client_Sources/storage.c
Client_Sources/eye_candy_wrapper.cpp
Client_Sources/skills.h
Client_Sources/storage.h
Client_Sources/bbox_tree.c
Client_Sources/fsaa/
Client_Sources/xz/
Client_Sources/elwindows.c
Client_Sources/optimizer.hpp
Client_Sources/knowledge.c
Client_Sources/elwindows.h
Client_Sources/knowledge.h
Client_Sources/filter.c
Client_Sources/lights.c
Client_Sources/filter.h
Client_Sources/lights.h
Client_Sources/buddy.c
Client_Sources/draw_scene.c
Client_Sources/buddy.h
Client_Sources/cluster.c
Client_Sources/draw_scene.h
Client_Sources/pawn/
Client_Sources/Landes Eternelles ( Native )-Info.plist
Client_Sources/cluster.h
Client_Sources/platform.h
Client_Sources/sound.c
Client_Sources/Licence.txt
Client_Sources/sound.h
Client_Sources/cache.c
Client_Sources/new_update.c
Client_Sources/exceptions/
Client_Sources/io/
Client_Sources/cache.h
Client_Sources/update.c
Client_Sources/gl_init.c
Client_Sources/update.h
Client_Sources/reflection.c
Client_Sources/gl_init.h
Client_Sources/emotes.c
Client_Sources/reflection.h
Client_Sources/roche.c
Client_Sources/encyclopedia.c
Client_Sources/new_update.h
Client_Sources/emotes.h
Client_Sources/console.c
Client_Sources/elc_private.h
Client_Sources/init.c
Client_Sources/roche.h
Client_Sources/buffs.c
Client_Sources/encyclopedia.h
Client_Sources/console.h
Client_Sources/init.h
Client_Sources/buffs.h
Client_Sources/manufacture.c
Client_Sources/bags.c
Client_Sources/errors.c
Client_Sources/icon_window.h
Client_Sources/manufacture.h
Client_Sources/bags.h
Client_Sources/errors.h
Client_Sources/user_menus.cpp
Client_Sources/text.c
Client_Sources/vmath.h
Client_Sources/cal3d_wrapper.cpp
Client_Sources/elmemory.c
Client_Sources/text.h
Client_Sources/minimap.c
Client_Sources/actor_init.h
Client_Sources/elmemory.h
Client_Sources/minimap.h
Client_Sources/cursors.c
Client_Sources/Makefile.bsd
Client_Sources/engine/
Client_Sources/cursors.h
Client_Sources/chat.c
Client_Sources/chat.h
Client_Sources/elc_private.rc
Client_Sources/text_aliases.c
Client_Sources/sort.c
Client_Sources/text_aliases.h
Client_Sources/elc.ico
Client_Sources/docs/
Client_Sources/paste.c
Client_Sources/Makefile.win
Client_Sources/actor_init.cpp
Client_Sources/langselwin.c
Client_Sources/sort.h
Client_Sources/colors.c
Client_Sources/timers.c
Client_Sources/eye_candy_wrapper.h
Client_Sources/colors.h
Client_Sources/langselwin.h
Client_Sources/elloggingwrapper.cpp
Client_Sources/timers.h
Client_Sources/pm_log.c
Client_Sources/info_combat.c
Client_Sources/3d_objects.c
Client_Sources/paste.h
Client_Sources/pm_log.h
Client_Sources/info_combat.h
Client_Sources/pathfinder.c
Client_Sources/3d_objects.h
Client_Sources/cal_types.h
Client_Sources/mines.c
Client_Sources/dialogues.c
Client_Sources/command_queue.hpp
Client_Sources/pathfinder.h
Client_Sources/mapwin.c
Client_Sources/mapwin.h
Client_Sources/shadows.c
Client_Sources/shadows.h
Client_Sources/mines.h
Client_Sources/actor_scripts.c
Client_Sources/optimizer.cpp
Client_Sources/dialogues.h
Client_Sources/main.c
Client_Sources/actor_scripts.h
Client_Sources/eye_candy_debugwin.c
Client_Sources/eye_candy_debugwin.h
Client_Sources/loading_win.c
Client_Sources/actors.c
Client_Sources/loading_win.h
Client_Sources/interface.c
Client_Sources/actors.h
Client_Sources/sendvideoinfo.h
Client_Sources/calc.c
Client_Sources/Classes/
Client_Sources/new_actors.c
Client_Sources/counters.c
Client_Sources/sky.c
Client_Sources/interface.h
Client_Sources/skeletons.c
Client_Sources/font.c
Client_Sources/calc.h
Client_Sources/sky.h
Client_Sources/counters.h
Client_Sources/new_actors.h
Client_Sources/skeletons.h
Client_Sources/keys.c
Client_Sources/font.h
Client_Sources/eye_candy/
Client_Sources/image.c
Client_Sources/keys.h
Client_Sources/elc.cbp
Client_Sources/image.h
Client_Sources/threads.h
Client_Sources/tile_map.c
Client_Sources/translate.c
Client_Sources/trade_log.cpp
Client_Sources/translate.h
Client_Sources/global.h
Client_Sources/item_info.cpp
Client_Sources/custom_update.c
Client_Sources/custom_update.h
Client_Sources/templates/
Client_Sources/books.c
Client_Sources/astrology.c
Client_Sources/books.h
Client_Sources/glext.h
Client_Sources/tiles.h
Client_Sources/astrology.h
Client_Sources/serverpopup.c
Client_Sources/rules.c
Client_Sources/Client.cbp
Client_Sources/Makefile.linux
Client_Sources/serverpopup.h
Client_Sources/rules.h
Client_Sources/popup.c
Client_Sources/fr_quickitems.c
Client_Sources/e3d_object.h
Client_Sources/popup.h
Client_Sources/dds.c
Client_Sources/fr_quickitems.h
Client_Sources/dds.h
Client_Sources/achievements.h
Client_Sources/consolewin.c
Client_Sources/dbuffer.h
Client_Sources/items.c
Client_Sources/books/
Client_Sources/consolewin.h
Client_Sources/items.h
Client_Sources/eye_candy_types.h
Client_Sources/notepad.c
Client_Sources/sendvideoinfo.cpp
Client_Sources/url.c
Client_Sources/notepad.h
Client_Sources/trade.c
Client_Sources/spells.c
Client_Sources/trade.h
Client_Sources/new_character.c
Client_Sources/frustum.c
Client_Sources/asc.c
Client_Sources/url.h
Client_Sources/spells.h
Client_Sources/context_menu.cpp
Client_Sources/achievements.cpp
Client_Sources/new_character.h
Client_Sources/asc.h
Client_Sources/ddsimage.c
Client_Sources/openingwin.c
Client_Sources/elloggingwrapper.h
Client_Sources/2d_objects.h
Client_Sources/e3d.h
Client_Sources/2d_objects.c
Client_Sources/ddsimage.h
Client_Sources/openingwin.h
Client_Sources/queue.c
Client_Sources/servers.c
Client_Sources/particles.c
Client_Sources/elconfig.c
Client_Sources/help.c
Client_Sources/queue.h
Client_Sources/particles.h
Client_Sources/elconfig.h
Client_Sources/help.h
Client_Sources/books/typesetter.c
Client_Sources/books/fontdef.xml
Client_Sources/books/parser.h
Client_Sources/books/typesetter.h
Client_Sources/books/fontdef.c
Client_Sources/books/symbols.c
Client_Sources/books/types.h
Client_Sources/books/fontdef.h
Client_Sources/books/parser.c
Client_Sources/books/symbols.h
Client_Sources/templates/el_shared_ptr.hpp
Client_Sources/eye_candy/effect_teleporter.cpp
Client_Sources/eye_candy/effect_fountain.cpp
Client_Sources/eye_candy/effect_impact.h
Client_Sources/eye_candy/effect_targetmagic.h
Client_Sources/eye_candy/effect_summon.h
Client_Sources/eye_candy/eye_candy.cpp
Client_Sources/eye_candy/orbital_mover.cpp
Client_Sources/eye_candy/effect_candle.h
Client_Sources/eye_candy/effect_campfire.h
Client_Sources/eye_candy/effect_sword.h
Client_Sources/eye_candy/types.h
Client_Sources/eye_candy/effect_targetmagic.cpp
Client_Sources/eye_candy/math_cache.cpp
Client_Sources/eye_candy/effect_lamp.h
Client_Sources/eye_candy/effect_bag.h
Client_Sources/eye_candy/effect_missile.cpp
Client_Sources/eye_candy/effect_selfmagic.h
Client_Sources/eye_candy/effect_firefly.cpp
Client_Sources/eye_candy/effect_ongoing.h
Client_Sources/eye_candy/effect_glow.cpp
Client_Sources/eye_candy/effect_cloud.cpp
Client_Sources/eye_candy/effect_wind.h
Client_Sources/eye_candy/effect_staff.h
Client_Sources/eye_candy/kepler_orbit.h
Client_Sources/eye_candy/effect_breath.h
Client_Sources/eye_candy/effect_harvesting.h
Client_Sources/eye_candy/effect_impact.cpp
Client_Sources/eye_candy/effect_summon.cpp
Client_Sources/eye_candy/effect_mines.h
Client_Sources/eye_candy/effect_campfire.cpp
Client_Sources/eye_candy/effect_bag.cpp
Client_Sources/eye_candy/effect_smoke.h
Client_Sources/eye_candy/effect_candle.cpp
Client_Sources/eye_candy/effect_sword.cpp
Client_Sources/eye_candy/eye_candy.tat
Client_Sources/eye_candy/effect_fountain.h
Client_Sources/eye_candy/effect_lamp.cpp
Client_Sources/eye_candy/eye_candy.h
Client_Sources/eye_candy/orbital_mover.h
Client_Sources/eye_candy/effect_selfmagic.cpp
Client_Sources/eye_candy/effect_teleporter.h
Client_Sources/eye_candy/effect_harvesting.cpp
Client_Sources/eye_candy/effect_staff.cpp
Client_Sources/eye_candy/effect_ongoing.cpp
Client_Sources/eye_candy/effect_wind.cpp
Client_Sources/eye_candy/kepler_orbit.cpp
Client_Sources/eye_candy/effect_breath.cpp
Client_Sources/eye_candy/effect_firefly.h
Client_Sources/eye_candy/effect_missile.h
Client_Sources/eye_candy/math_cache.h
Client_Sources/eye_candy/effect_mines.cpp
Client_Sources/eye_candy/effect_glow.h
Client_Sources/eye_candy/effect_smoke.cpp
Client_Sources/eye_candy/effect_cloud.h
Client_Sources/Classes/SDLmain.m
Client_Sources/Classes/SDLmain.h
Client_Sources/docs/Doxyfile
Client_Sources/engine/logging.cpp
Client_Sources/engine/logging.hpp
Client_Sources/engine/hardwarebuffer.cpp
Client_Sources/engine/hardwarebuffer.hpp
Client_Sources/io/elfilewrapper.c
Client_Sources/io/ziputil.c
Client_Sources/io/elc_io.h
Client_Sources/io/xmlcallbacks.c
Client_Sources/io/ioapi.c
Client_Sources/io/map_io.c
Client_Sources/io/zip.c
Client_Sources/io/e3d_io.c
Client_Sources/io/ziputil.h
Client_Sources/io/unzip.c
Client_Sources/io/cal3d_io_wrapper.cpp
Client_Sources/io/xmlcallbacks.h
Client_Sources/io/elfilewrapper.h
Client_Sources/io/crypt.h
Client_Sources/io/ioapi.h
Client_Sources/io/zip.h
Client_Sources/io/half.h
Client_Sources/io/e3d_io.h
Client_Sources/io/map_io.h
Client_Sources/io/half.c
Client_Sources/io/unzip.h
Client_Sources/io/fileutil.c
Client_Sources/io/cal3d_io_wrapper.h
Client_Sources/io/elpathwrapper.c
Client_Sources/io/fileutil.h
Client_Sources/io/elpathwrapper.h
Client_Sources/io/normal.c
Client_Sources/io/normal.h
Client_Sources/io/elc_io.c
Client_Sources/exceptions/extendedexception.cpp
Client_Sources/exceptions/extendedexception.hpp
Client_Sources/pawn/amxaux.c
Client_Sources/pawn/amxel.c
Client_Sources/pawn/amxcons.c
Client_Sources/pawn/amxaux.h
Client_Sources/pawn/amxfloat.c
Client_Sources/pawn/amxel.h
Client_Sources/pawn/amxstring.c
Client_Sources/pawn/amxcons.h
Client_Sources/pawn/amxfloat.h
Client_Sources/pawn/amxstring.h
Client_Sources/pawn/amx.c
Client_Sources/pawn/elpawn.c
Client_Sources/pawn/osdefs.h
Client_Sources/pawn/sclinux.h
Client_Sources/pawn/amx.h
Client_Sources/pawn/elpawn.h
Client_Sources/xz/RotateDefs.h
Client_Sources/xz/LzHash.h
Client_Sources/xz/Lzma2Enc.c
Client_Sources/xz/XzDec.c
Client_Sources/xz/Lzma2Enc.h
Client_Sources/xz/Bra86.c
Client_Sources/xz/LzFind.c
Client_Sources/xz/7zCrc.c
Client_Sources/xz/LzmaEnc.c
Client_Sources/xz/Delta.c
Client_Sources/xz/Alloc.c
Client_Sources/xz/LzFind.h
Client_Sources/xz/7zCrc.h
Client_Sources/xz/LzmaEnc.h
Client_Sources/xz/Delta.h
Client_Sources/xz/Alloc.h
Client_Sources/xz/Xz.c
Client_Sources/xz/Lzma2Dec.c
Client_Sources/xz/XzCrc64.c
Client_Sources/xz/Bra.c
Client_Sources/xz/Xz.h
Client_Sources/xz/Lzma2Dec.h
Client_Sources/xz/XzCrc64.h
Client_Sources/xz/Sha256.c
Client_Sources/xz/Types.h
Client_Sources/xz/Bra.h
Client_Sources/xz/XzEnc.c
Client_Sources/xz/7zCrcOpt.c
Client_Sources/xz/Sha256.h
Client_Sources/xz/LzmaDec.c
Client_Sources/xz/LzmaDec.h
Client_Sources/xz/CpuArch.c
Client_Sources/xz/BraIA64.c
Client_Sources/xz/CpuArch.h
Client_Sources/xz/XzEnc.h
Client_Sources/fsaa/fsaa_cgl.c
Client_Sources/fsaa/fsaa.h
Client_Sources/fsaa/fsaa_dummy.c
Client_Sources/fsaa/fsaa_wgl.c
Client_Sources/fsaa/fsaa_glx.c
Client_Sources/fsaa/fsaa.c
Client_Sources/LandesEternelles.xcodeproj/trinita.pbxuser
Client_Sources/LandesEternelles.xcodeproj/trinita.mode1v3
Client_Sources/LandesEternelles.xcodeproj/project.pbxproj
Client_Sources/xml/xmlhelper.cpp
Client_Sources/xml/xmlhelper.hpp
Client_Sources/pawn_scripts/client_serv.inc
Client_Sources/pawn_scripts/pawn_test.p
Client_Sources/pawn_scripts/console.c
Client_Sources/pawn_scripts/console.inc
Client_Sources/pawn_scripts/el.inc
Client_Sources/pawn_scripts/default.inc
Client_Sources/pawn_scripts/float.inc
Client_Sources/pawn_scripts/maps.p
Client_Sources/pawn_scripts/string.inc
Client_Sources/shader/shader.c
Client_Sources/shader/noise.h
Client_Sources/shader/shader.h
Client_Sources/shader/noise.c
thomas@debthomas:~$ cd ~/Client_Sources
Code : Tout sélectionner
thomas@debthomas:~/Client_Sources$ make -f Makefile.linux
asc.h:361: warning: type defaults to ‘int’ in declaration of ‘xmlNode’
asc.h:361: error: expected ‘;’, ‘,’ or ‘)’ before ‘*’ token
asc.h:362: warning: type defaults to ‘int’ in declaration of ‘xmlNode’
asc.h:362: error: expected ‘;’, ‘,’ or ‘)’ before ‘*’ token
asc.h:363: warning: type defaults to ‘int’ in declaration of ‘xmlNode’
asc.h:363: error: expected ‘;’, ‘,’ or ‘)’ before ‘*’ token
(...)
textures.h:297: warning: type defaults to ‘int’ in declaration of ‘Uint32’
textures.h:297: error: expected ‘;’, ‘,’ or ‘)’ before ‘handle’
In file included from 2d_objects.c:16:
textures.h:585: error: expected specifier-qualifier-list before ‘GLsizei’
textures.h:597: error: ‘loadPNGTexture’ declared as function returning a function
In file included from 2d_objects.c:18:
translate.h:8:27: error: libxml/parser.h: Aucun fichier ou dossier de ce type
In file included from translate.h:32,
from 2d_objects.c:18:
stats.h:49: error: expected specifier-qualifier-list before ‘Sint16’
In file included from translate.h:32,
from 2d_objects.c:18:
stats.h:58: error: expected specifier-qualifier-list before ‘Sint16’
stats.h:211: error: expected specifier-qualifier-list before ‘Sint8’
stats.h:259: error: expected specifier-qualifier-list before ‘Uint32’
stats.h:297: error: expected ‘)’ before ‘*’ token
stats.h:308: error: expected declaration specifiers or ‘...’ before ‘Sint32’
stats.h:337: error: expected declaration specifiers or ‘...’ before ‘Uint32’
In file included from 2d_objects.c:18:
translate.h:120: error: expected specifier-qualifier-list before ‘xmlDoc’
In file included from cluster.h:9,
from 2d_objects.c:24:
lights.h:56: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘sky_lights_c1’
lights.h:57: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘sky_lights_c2’
lights.h:58: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘sky_lights_c3’
lights.h:59: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘sky_lights_c4’
lights.h:62: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘ambient_light’
lights.h:63: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘diffuse_light’
In file included from cluster.h:9,
from 2d_objects.c:24:
lights.h:124: error: expected ‘)’ before ‘x’
In file included from particles.h:12,
from cluster.h:10,
from 2d_objects.c:24:
threads.h:4:27: error: SDL/SDL_error.h: Aucun fichier ou dossier de ce type
threads.h:5:27: error: SDL/SDL_mutex.h: Aucun fichier ou dossier de ce type
In file included from cluster.h:10,
from 2d_objects.c:24:
particles.h:69: error: expected specifier-qualifier-list before ‘Uint8’
particles.h:79: error: field ‘sblend’ declared as a function
particles.h:79: error: field ‘dblend’ declared as a function
particles.h:150: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘*’ token
particles.h:199: error: expected declaration specifiers or ‘...’ before ‘Uint16’
particles.h:199: error: expected declaration specifiers or ‘...’ before ‘Uint16’
particles.h:210: error: expected ‘)’ before ‘x_tile’
particles.h:334: warning: type defaults to ‘int’ in declaration of ‘Uint8’
particles.h:334: error: expected ‘;’, ‘,’ or ‘)’ before ‘*’ token
In file included from cluster.h:21,
from 2d_objects.c:24:
3d_objects.h:143: error: expected ‘)’ before ‘display’
3d_objects.h:157: error: expected ‘)’ before ‘state’
3d_objects.h:209: error: expected declaration specifiers or ‘...’ before ‘Uint32’
3d_objects.h:209: error: expected declaration specifiers or ‘...’ before ‘Uint32’
3d_objects.h:210: error: expected declaration specifiers or ‘...’ before ‘Uint32’
3d_objects.h:210: error: expected declaration specifiers or ‘...’ before ‘Uint32’
In file included from 2d_objects.c:24:
cluster.h: In function ‘update_occupied_with_3d’:
cluster.h:138: error: ‘e3d_draw_list’ has no member named ‘min_x’
cluster.h:139: error: ‘e3d_draw_list’ has no member named ‘min_y’
cluster.h:140: error: ‘e3d_draw_list’ has no member named ‘min_z’
cluster.h:141: error: ‘e3d_draw_list’ has no member named ‘max_x’
cluster.h:142: error: ‘e3d_draw_list’ has no member named ‘max_y’
cluster.h:143: error: ‘e3d_draw_list’ has no member named ‘max_z’
2d_objects.c: In function ‘draw_2d_object’:
2d_objects.c:96: warning: implicit declaration of function ‘bind_texture’
2d_objects.c:103: warning: implicit declaration of function ‘glBegin’
2d_objects.c:103: error: ‘GL_QUADS’ undeclared (first use in this function)
2d_objects.c:105: warning: implicit declaration of function ‘glTexCoord2f’
2d_objects.c:106: warning: implicit declaration of function ‘glVertex3f’
2d_objects.c:117: warning: implicit declaration of function ‘glEnd’
2d_objects.c:127: warning: implicit declaration of function ‘cos’
2d_objects.c:127: warning: incompatible implicit declaration of built-in function ‘cos’
2d_objects.c:128: warning: implicit declaration of function ‘sin’
2d_objects.c:128: warning: incompatible implicit declaration of built-in function ‘sin’
2d_objects.c:137: warning: implicit declaration of function ‘ELglMultiTexCoord2fARB’
2d_objects.c: At top level:
2d_objects.c:191: error: expected declaration specifiers or ‘...’ before ‘Uint32’
2d_objects.c: In function ‘parse_2d0’:
2d_objects.c:196: error: ‘Uint32’ undeclared (first use in this function)
2d_objects.c:196: error: expected ‘;’ before ‘i’
2d_objects.c:198: warning: ISO C90 forbids mixed declarations and code
2d_objects.c:204: error: ‘len’ undeclared (first use in this function)
2d_objects.c:208: warning: implicit declaration of function ‘isspace’
2d_objects.c:213: error: ‘i’ undeclared (first use in this function)
2d_objects.c:235: warning: implicit declaration of function ‘strcasecmp’
2d_objects.c:236: warning: implicit declaration of function ‘atoi’
2d_objects.c:248: warning: implicit declaration of function ‘atof’
2d_objects.c:259: warning: implicit declaration of function ‘load_texture_cached’
2d_objects.c:264: warning: implicit declaration of function ‘strcmp’
2d_objects.c: In function ‘load_obj_2d_def’:
2d_objects.c:296: warning: implicit declaration of function ‘strrchr’
2d_objects.c:296: warning: incompatible implicit declaration of built-in function ‘strrchr’
2d_objects.c:305: warning: implicit declaration of function ‘log_error’
2d_objects.c:305: warning: implicit declaration of function ‘strerror’
2d_objects.c:305: error: ‘errno’ undeclared (first use in this function)
2d_objects.c:316: warning: implicit declaration of function ‘el_get_size’
2d_objects.c:319: warning: implicit declaration of function ‘calloc’
2d_objects.c:319: warning: incompatible implicit declaration of built-in function ‘calloc’
2d_objects.c:322: warning: passing argument 2 of ‘parse_2d0’ makes pointer from integer without a cast
2d_objects.c:191: note: expected ‘const char *’ but argument is of type ‘int’
2d_objects.c:322: warning: passing argument 3 of ‘parse_2d0’ from incompatible pointer type
2d_objects.c:191: note: expected ‘struct obj_2d_def *’ but argument is of type ‘char *’
2d_objects.c:322: error: too many arguments to function ‘parse_2d0’
2d_objects.c: In function ‘load_obj_2d_def_cache’:
2d_objects.c:498: warning: implicit declaration of function ‘bsearch’
2d_objects.c:500: warning: assignment makes pointer from integer without a cast
2d_objects.c:518: warning: implicit declaration of function ‘memmove’
2d_objects.c:518: warning: incompatible implicit declaration of built-in function ‘memmove’
2d_objects.c: In function ‘add_2d_obj’:
2d_objects.c:655: warning: implicit declaration of function ‘clean_file_name’
2d_objects.c:664: warning: incompatible implicit declaration of built-in function ‘calloc’
2d_objects.c:733: error: incompatible type for argument 2 of ‘add_2dobject_to_list’
bbox_tree.h:674: note: expected ‘AABBOX’ but argument is of type ‘int’
2d_objects.c:733: error: too many arguments to function ‘add_2dobject_to_list’
2d_objects.c:735: error: incompatible type for argument 2 of ‘add_2dobject_to_abt’
bbox_tree.h:749: note: expected ‘AABBOX’ but argument is of type ‘int’
2d_objects.c:735: error: too many arguments to function ‘add_2dobject_to_abt’
2d_objects.c: In function ‘display_2d_objects’:
2d_objects.c:954: warning: implicit declaration of function ‘glEnable’
2d_objects.c:957: error: ‘GL_ALPHA_TEST’ undeclared (first use in this function)
2d_objects.c:958: warning: implicit declaration of function ‘glAlphaFunc’
2d_objects.c:958: error: ‘GL_GREATER’ undeclared (first use in this function)
2d_objects.c:965: warning: implicit declaration of function ‘ELglActiveTextureARB’
2d_objects.c:966: error: ‘GL_TEXTURE_2D’ undeclared (first use in this function)
2d_objects.c:969: warning: implicit declaration of function ‘bind_texture_unbuffered’
2d_objects.c:978: error: too many arguments to function ‘get_intersect_start_stop’
2d_objects.c:981: warning: implicit declaration of function ‘get_intersect_item_ID’
2d_objects.c:996: error: too many arguments to function ‘get_intersect_start_stop’
2d_objects.c:1013: warning: implicit declaration of function ‘glDisable’
2d_objects.c: In function ‘destroy_2d_object’:
2d_objects.c:1033: error: too many arguments to function ‘delete_2dobject_from_abt’
2d_objects.c:1034: warning: incompatible implicit declaration of built-in function ‘free’
2d_objects.c: In function ‘destroy_all_2d_objects’:
2d_objects.c:1043: warning: incompatible implicit declaration of built-in function ‘free’
2d_objects.c: At top level:
2d_objects.c:1049: error: expected ‘)’ before ‘display’
2d_objects.c:1085: error: expected ‘)’ before ‘state’
make: *** [2d_objects.o] Erreur 1