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- 09 mars 2022, 00:40
- Forum : Archives idées
- Sujet : Retrouver un peu de piment en PK - zone de non droit
- Réponses : 58
- Vues : 25841
Re: Retrouver un peu de piment en PK - zone de non droit
Okay, thank you.
- 04 mars 2022, 21:54
- Forum : Archives idées
- Sujet : Retrouver un peu de piment en PK - zone de non droit
- Réponses : 58
- Vues : 25841
Re: Retrouver un peu de piment en PK - zone de non droit
I had thought it already broke in pk regardless, but yes if it doesn't it should break in pk no matter what you are fighting.
- 10 févr. 2022, 05:56
- Forum : Archives idées
- Sujet : Retrouver un peu de piment en PK - zone de non droit
- Réponses : 58
- Vues : 25841
Re: Retrouver un peu de piment en PK - zone de non droit
Actuellement quand on meurt, l'ancou ne casse pas à tous les coups? I have killed players while they are in PK.. and a creature is attacking them, but they haven't dropped, even though I was fighting the same time (This has happend multiple times) Yet, i died in PK from fighing mage boss, and lagge...
- 12 janv. 2022, 23:29
- Forum : Archives idées
- Sujet : Retrouver un peu de piment en PK - zone de non droit
- Réponses : 58
- Vues : 25841
Re: Retrouver un peu de piment en PK - zone de non droit
Elaborate please, as Orodreth said they are really common now, and alts just harvest and sell to one another's main.
- 10 janv. 2022, 00:28
- Forum : Archives idées
- Sujet : Retrouver un peu de piment en PK - zone de non droit
- Réponses : 58
- Vues : 25841
Re: Retrouver un peu de piment en PK - zone de non droit
It sounds like the issue, isn't PK, but more so ancous at this point. Based on your post at least, and the fact that you think fragments dropping isn't a good idea anymore, compared to before when the majority of the players were in favor of the fragments to be used to mix them or other items. So th...
- 07 janv. 2022, 01:10
- Forum : Archives idées
- Sujet : Retrouver un peu de piment en PK - zone de non droit
- Réponses : 58
- Vues : 25841
Re: Retrouver un peu de piment en PK - zone de non droit
I read the discussion in general chat with Dwhalor about Zero & Mysterio etc. But i also noticed he mentioned Mysterio was a goldsink, and certain players want goldsinks specially if the reward is great hence why you have to pay Mysterio even if you do the Zero to revert back your changes. Though Dw...
- 18 déc. 2021, 21:48
- Forum : Discussion générale
- Sujet : Un dernier pour la route...
- Réponses : 19
- Vues : 6099
Re: Un dernier pour la route...
Must have been very hard to depart after years of memories. You will be missed. Sad to see you go, as the game is already limited. A very nice and genuine departure with the bag idea. Take care in life, hope nothing but the best in your future.
- 02 déc. 2021, 21:18
- Forum : Discussion générale
- Sujet : Père NoëLE secret
- Réponses : 28
- Vues : 9158
Re: Père NoëLE secret
Count me in
- 02 oct. 2021, 13:15
- Forum : Idées et suggestions - Magie
- Sujet : Rééquilibrage Boss magie
- Réponses : 14
- Vues : 6008
Re: Rééquilibrage Boss magie
Easy solution IMO. Just allow for the maximum number of marks to be given capped at 8 players. Right now when a magic boss is hit by more than 1 player it registers from the server to give more marks, so cap the marks allowable for 8 players maximum, even if they are 12 players, 15 or whatever it is...
- 01 oct. 2021, 21:54
- Forum : Idées et suggestions - Magie
- Sujet : Rééquilibrage Boss magie
- Réponses : 14
- Vues : 6008
Re: Rééquilibrage Boss magie
I would have to agree. There's a reason why a/d boss gives alot more marks than magic, because it's for 2 skills instead of one. Kind of seems broken, that you can get as many marks from a boss in one skill that is harder to level or get experience in.
- 01 oct. 2021, 21:46
- Forum : Archives idées
- Sujet : Magic Boss
- Réponses : 3
- Vues : 1355
Re: Magic Boss
In my opinion, i don't think you know anything. You're only 63 magic, I heard the other day you were complaining that magic is too easy and that certain players like me play too much and are always online, so your opinion is also biased, thanks. Look at all the a/d boss's. They have them every 5-20 ...
- 26 sept. 2021, 22:41
- Forum : Archives idées
- Sujet : Magic Boss
- Réponses : 3
- Vues : 1355
Magic Boss
Hi,
Is it possible to add a new magic boss to the game for players over 140+ magic? In Pk since most high level boss's are in pk so it's only fair.
Thank you.
Is it possible to add a new magic boss to the game for players over 140+ magic? In Pk since most high level boss's are in pk so it's only fair.
Thank you.
- 26 sept. 2021, 17:36
- Forum : Archives idées
- Sujet : PK Idea
- Réponses : 6
- Vues : 1609
Re: PK Idea
As far as I'm aware Sindy they are multiple high-end creature spawns that are PK free. I often see higher caliber players that fight alongside you at those locations. I believe you choose to go the PK area just for maximum experience possible, even then, the area is protected with ancou, it is not a...
- 25 sept. 2021, 02:23
- Forum : Archives idées
- Sujet : PK Idea
- Réponses : 6
- Vues : 1609
Re: PK Idea
I'm aware that a map without ancou is possible. Although there needs to be an initiate to go to the map to begin with. I think if it had something like x4 giants, or possible a boss that spawns every 30 mins to an hour, and drops x amount of items/lumens. players would go, because they are high risk...
- 10 sept. 2021, 20:05
- Forum : Archives idées
- Sujet : PK Idea
- Réponses : 6
- Vues : 1609
PK Idea
Salut! For the past couple months I started to PK ingame since I enjoy it. About a week ago some pro player wanted to fight me (Top 3, in #classement_pvp). We wanted to fight without ancou. Though there is no way to know if the other player has an ancou or not. That being said, i do like the idea of...
- 02 mai 2021, 09:41
- Forum : Idées et suggestions - Magie
- Sujet : Rééquilibrage Boss magie
- Réponses : 14
- Vues : 6008
Re: Rééquilibrage Boss magie
Any update is better than no update :D Though before we start with new mage ideas, let's wait until some of the other one's get updated, like the 120 boss giving 90 marks instead of 80, unless were waiting for a handful of people to reach 120 first. Anyways, the boss is easy with people.. but solo y...
- 29 avr. 2021, 02:29
- Forum : Archives idées
- Sujet : Nexus et vitesse de fabrication
- Réponses : 31
- Vues : 9257
Re: Nexus et vitesse de fabrication
I don't think everything needs to be re-organized. Can just start with stuff that is sought after instead of trying to attacking everything at once. All the stuff you mentioned Sindy is stuff that is used daily, so maybe just start with that, implement the change and see how it is.
- 28 avr. 2021, 18:26
- Forum : Archives idées
- Sujet : Nexus et vitesse de fabrication
- Réponses : 31
- Vues : 9257
Re: Nexus et vitesse de fabrication
The reason why everyone repeats low level crafting items to level a skill is mainly linked to the fact that you can mix those items very quickly, and typically they take a minimal amount of food. If I'm not mistaken, are you or are you not almost 100 potions Phedre strictly by just making vials of h...
- 16 avr. 2021, 20:06
- Forum : Archives idées
- Sujet : Item Tweaking/Balance
- Réponses : 7
- Vues : 4094
Re: Item Tweaking/Balance
Just bumping this thread since some magicians recently made a post about Mage boss's, wanted to bring this to light so it's not forgotten about
- 16 avr. 2021, 20:04
- Forum : Archives idées
- Sujet : Ganal & Erokhar
- Réponses : 6
- Vues : 2984
Re: Ganal & Erokhar
I agree, specially since it's in PK and alot more complex.